Ultimate Multiplayer FPS Framework With Runtime Multiplayer Level Editor Unreal Engine asset

https://www.youtube.com/playlist?list=PLnHeglBaPYu9NBH3G9LT8v-4o6qe31xSg
Fully Blueprint Exposed FPS Framework. Comes with everything needed to give you a big strong foundation to build upon with many realistic mechanics that are found in games such as Escape From Tarkov and Ground Branch.

Features:
Written Entirely in C++ and Event-Driven to remain fast and Efficient compared to blueprint counterparts
Fastest render target based scopes on the marketplace
Procedural Firearm Handling/Lag/Movement Sway/Recoil
Procedural Aiming
Procedural Look up/down and Lean
Procedural Length Of Pull for Stock Adjustments
Example Gun Builder powered by the Part Attachment System
Safe/Semi/Full Auto/Burst fire modes
Left Hand IK that works with forwarding grips
Firearm Part Influenced Stats (Weight/Ergonomics/Recoil)
Custom Physical Materials (assist in spawning impact effects from my static library)
Firearm Customization (every single part can be customized)
Magnified Scopes
Simulated Scope Eye box
Lights/Lasers
Forward Grips
Magnifiers
Offset Mounts
Flip Mounts
Red Dots/Holograph Sights
Changing Reticles
Changing Reticle Brightness
Night Vision
Thermal Vision
Muzzle Devices (such as suppressors and compensators)
Firearm Collision Handling
Much Much More that cannot fit in this list!

Code Modules:
UltimateFPSTemplate, Runtime
Niagara, Runtime

Asset version: 5.0 (4.27)

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