Procedural Road Generator
Procedural Road Generator Unreal Engine asset
Demo
Our Procedural Road Generator aka PRG, designed for Next Gen Development, allow you to create road like you have never seen before! it features everything you need to create Next Gen Road with an extreme attention to detail generation as well as making your workflow a lot much easier, faster and boosting creativity and productivity! PRG not only allow you to create road but also generates caves, path, tunnels, bunkers and support many more generations!
Ideal for generating Post-Apocalyptic Road, Ultra detailed Road with a full artistic Control on every aspect of Road Creation!
Yes it supports Marketplace Meshes, Custom Meshes, Custom Blueprints and Quixel Megascans Meshes and Materials!
Imagine as you draw your custom road/path, everything is automatically placed (ranging from decals, scattered details, small meshes details, road damages, materials and everything you want…) according to your needs, isn’t that magic? this is what this tool does!
-Note: this tool is part of our Next Gen Modular City v3 and Next Gen Modular Victorian Neoclassical City both supporting Exterior and Interiors
Features:
Can Automatically Replace your old road generator by Using a special designed Editor Utility Blueprint.
Support of Custom Meshes, Blueprints and Quixel Megascans Meshes!
Procedurally Generate Custom Road
Procedurally Generate Custom Path
Procedurally Generate Custom Cave
Procedurally Generate Custom Tunnel
Procedurally Generate Custom Bunker
Support Custom Fence Generation and more generation than you can imagine!
Artist Driven Procedural Road/Spline Generation
Dynamic meshes and Blueprints Spawning
Unified content pipeline
Fully Randomizable Systems
Spline and Array Based
Advanced Material System
Seeded Systems
Non-Destructive workflow
Prefabrication Support
Automatic Road-Bridge Switching
Procedural and Manual Editing supported
Can be baked and/or Merged with UE4 Merging Tools
Asset version: 4.26+