MicroSplat – Mesh Terrains Unreal Engine asset

https://www.youtube.com/watch?v=0_Fq__5eyFs
The Mesh Terrains module for MicroSplat adds several new features to the MicroSplat framework.

Features Added:
– Terrain To Mesh converter to easily convert terrains into meshes. You can choose how many meshes it should be broken into as well as the vertex density of each mesh.
– Select multiple terrains to batch covert them all at once.
– Conversion is extremely fast, and exports all splat maps.
– Automatically converts MicroSplat’s shader to work with the meshes, with all module features available.
– Automatically generate a separate shader setup, so you can use reduced features on the mesh terrain if you are swapping it out at a distance.

Requires the MicroSplat framework to be installed.

Asset version: 3.5

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