I-No – 3D print model STL

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I-No is a fictional character in the “Guilty Gear” series, which is a series of fighting games developed by Arc System Works. I-No made her first appearance in “Guilty Gear XX” (Guilty Gear X2), released in 2002. Here are some key details about I-No:

Background:

I-No is a time-traveling, guitar-wielding, and hat-wearing character in the “Guilty Gear” universe.
She is known for her provocative and confident demeanor, often taunting and mocking her opponents.
Role in the Series:

I-No serves as one of the antagonists in the “Guilty Gear” series, and her actions often contribute to the conflicts within the game’s storyline.
She is associated with the series’ main antagonist, That Man (also known as Asuka R. Kreutz), and her motivations are intertwined with the overarching plot of the series.
Appearance and Personality:

I-No is typically depicted wearing a revealing outfit, including a red hat, a short jacket, and fishnet stockings. Her appearance is designed to convey a sense of seduction and rebelliousness.
She is known for her sadistic and unpredictable personality, making her a memorable and distinctive character in the series.
Guitar-Playing Moveset:

I-No fights using a guitar named Marlene, which she can summon at will. Her attacks incorporate both physical strikes and musical notes, creating a unique and visually dynamic fighting style.
Her moveset includes a variety of guitar-based attacks, soundwave projectiles, and aerial maneuvers.
Musical Theme:

Each character in the “Guilty Gear” series has their own musical theme. I-No’s theme, titled “Kizuna,” reflects her character’s rebellious and mysterious nature. The series is known for its rock and metal-inspired soundtrack.
Later Appearances:

I-No has appeared in multiple subsequent installments of the “Guilty Gear” series, with each game expanding on her character development and involvement in the game’s lore.
She also made appearances in spin-off games and media related to the “Guilty Gear” franchise.
I-No has become an iconic character in the “Guilty Gear” series, known for her distinctive design, complex personality, and unique fighting style. The series has gained praise for its deep and engaging gameplay mechanics, diverse cast of characters, and richly detailed world.

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